Skip to content
matttre°
IT
Let’s talk

Hello, I’m Matteo / Behind the screen

A curious mind.
A creative soul.

Personal photograph on stairs in front of a churchAlways looking for another perspective. ↗
MATTEO ROMANO / FRONTEND & PRODUCT

I like problems that haven’t found their shape yet. I turn them into clear digital products, shaping the experience, interface, and code down to the last detail.

My story is a small plot twist: I studied Economics and Marketing, got pulled into the digital world, then moved through video making + web design + UI/UX… and landed in frontend, where I feel at home.

I care a lot about knowledge sharing — “creatives need each other” is basically my operating system. If the team shares context early, everything gets easier (and better).

How I workHUMAN FIRST. ALWAYS.
01 / Principle

Empathy, always

Even as a developer, I think like a user. If something feels confusing, I’ll flag it and propose a fix.

02 / Principle

Creatives need each other

I’m big on knowledge sharing. The best teams are the ones where context flows freely across roles and seniority.

03 / Principle

Always learning

I love learning and I never really stop: I keep studying across frontend, UI/UX, accessibility, performance, and new technologies—and bring what I learn into my day-to-day work.

Timeline

A path
less ordinary.

A longer view on how I went from marketing to UI to frontend — and why I love living at the intersection.

  1. IT

    Computer science in high school (the first spark).

    That’s where I learned the basics of programming. The urge to build things stuck with me, even while I explored other paths.

  2. BSc

    Economics degree (yes, I can read KPIs and CSS).

    I studied Economics. That background still helps me: I like interfaces that are not only pretty, but also purposeful.

  3. MSc

    Marketing took me into digital: design, social, copy, and video.

    That’s where I got hands-on with communication and content: social media, copywriting, graphic design, and video making. It also sparked a new question: how do we build the thing?

  4. UI/UX

    From graphic design to UI/UX (hello, Figma).

    I started studying UI/UX: flows, screens, prototypes, and lots of attention to the small details.

  5. Frontend

    Then I chose to build things myself.

    That high-school IT background came back in the best way: I moved into frontend with React, Next.js, Tailwind (and some Vue). I love that instant feedback loop.

  6. Today

    Doing what I love: frontend development.

    I love growing, so I keep learning and experimenting across the board: UI/UX, accessibility, performance, product, and new technologies.

03 / The toolkitALWAYS LEARNING ↗

Clear ideas.
The right tools.

A practical overview of the technologies and disciplines I use: from the first Figma frame to the final commit and release.

01 / CORE WEB

  • HTML
  • CSS
  • SCSS
  • JavaScript
  • TypeScript
  • React
  • Next.js
  • Vue

02 / UI & STATE

  • Tailwind CSS
  • Vanilla Extract
  • Framer / Motion
  • TanStack Query
  • Zustand
  • Pinia
  • i18n
  • Zod

03 / PRODUCT & MOBILE

  • React Native
  • Expo
  • REST APIs
  • GraphQL
  • Firebase
  • Accessibility
  • Technical SEO

04 / CMS & PLATFORMS

  • Payload CMS
  • Headless CMS
  • WordPress
  • Elementor
  • No-code tools

05 / QUALITY & WORKFLOW

  • Git
  • Cypress
  • Playwright
  • Design systems
  • Responsive design

06 / DESIGN & CREATIVE

  • UI/UX Design
  • Figma
  • Adobe Photoshop
  • Visual identity
  • Art direction

07 / AI & SYSTEMS

  • Claude Code
  • Codex
  • Gemini
  • AI agents
  • Automation