Empathy, always
Even as a developer, I think like a user. If something feels confusing, I’ll flag it and propose a fix.
Hello, I’m Matteo / Behind the screen
Always looking for another perspective. ↗I like problems that haven’t found their shape yet. I turn them into clear digital products, shaping the experience, interface, and code down to the last detail.
My story is a small plot twist: I studied Economics and Marketing, got pulled into the digital world, then moved through video making + web design + UI/UX… and landed in frontend, where I feel at home.
I care a lot about knowledge sharing — “creatives need each other” is basically my operating system. If the team shares context early, everything gets easier (and better).
Even as a developer, I think like a user. If something feels confusing, I’ll flag it and propose a fix.
I’m big on knowledge sharing. The best teams are the ones where context flows freely across roles and seniority.
I love learning and I never really stop: I keep studying across frontend, UI/UX, accessibility, performance, and new technologies—and bring what I learn into my day-to-day work.
Timeline
A longer view on how I went from marketing to UI to frontend — and why I love living at the intersection.
That’s where I learned the basics of programming. The urge to build things stuck with me, even while I explored other paths.
I studied Economics. That background still helps me: I like interfaces that are not only pretty, but also purposeful.
That’s where I got hands-on with communication and content: social media, copywriting, graphic design, and video making. It also sparked a new question: how do we build the thing?
I started studying UI/UX: flows, screens, prototypes, and lots of attention to the small details.
That high-school IT background came back in the best way: I moved into frontend with React, Next.js, Tailwind (and some Vue). I love that instant feedback loop.
I love growing, so I keep learning and experimenting across the board: UI/UX, accessibility, performance, product, and new technologies.
A practical overview of the technologies and disciplines I use: from the first Figma frame to the final commit and release.